Adults also indulge in video games

By Wire servicesPublished May 15, 2006
Video games aren't just for kids. According to an AP-AOL Games poll, 40 percent of American adults play games on a computer or a console. Men, younger adults and minorities were most likely to play those games. Among those who describe themselves as gamers, 45 percent play over the Internet. And more than a third of online gamers spent more than $200 last year on gaming, compared with nearly a quarter of those who don't play games online. Online gamers also spent more time playing those games. Forty-two percent of online gamers said they spent at least four hours playing games during an average week, compared with 26 percent of those who don't play online. About one in six online gamers plays more than 10 hours a week. Casual games like board or card games were the most popular, followed by strategy games, action sports, adventure, first-person shooters and simulations, the poll found. Casual, strategy and role-playing games were most popular among online gamers.


Art of Pinball Exhibit Pictures
RetroBlast! - Cleveland,OH,USAA BYOAC member known as "AC" happened to get out to the Art of Pinball show in Mt. Vernon, IL this week and was kind enough to take ...


LEGO Pinball machine

The NXTblog is doing a look back at pre-NXT Mindstorm creations starting off with this one, a LEGO pinball machine - "Designed and built by Gerrit Bronsveld and Martijn Boogaarts, this fully functional pinball machine boasts a number of novel features, including a working coin slot (50 cent Euro coins only, please!), a functional tilt switch (to detect table movement), rotation bumpers (to generate extra ball speed) and an automatic ball-kickback mechanism. Thirteen RCX units were used to control all of the board functions, driven by custom programs written using the alternate NQC (Not Quite C) programming language. Gerrit and Martijn used more than 20,000 LEGO bricks in their creation, along with an equally impressive number of other elements" - Link.


Online Encyclopedia Of Video-games

Released May 16, 2006 7:15 p.m. EST
Josephine Roque - All Headline News Contributor
(AHN) - A website encyclopedia of the history of video-game innovation is open for gaming fanatics to browse and edit.
The Game Innovation Database (GIDb) was developed by a team at Pittsburgh's Carnegie Mellon University reports BBC.
"We have created the Game Innovation Database in order to create a historical record of which innovations appeared when, and why they are important," said Professor Jesse Schell of Carnegie Mellon University's Entertainment Technology Center and one of the site's innovators.
The developers expect games fanatics to start recording the last 35 years of gaming history.

Turning movies into video games not always a winning proposition
Chicago Tribune - United StatesBy Julie Tamaki. HOLLYWOOD -- Since the days of "Donkey Kong," video games have evolved with apes. ... Many directors and producers grew up playing video games. ...

Ban on violent video games sails through House
2TheAdvocate - Baton Rouge,LA,USABy WILL SENTELL. A bill to ban the sale of violent video games to youngsters under 18 breezed through the House on Tuesday without a dissenting vote.

Funtime Amusement ordered to stop video poker business
WWAY NewsChannel 3 - Wilmington,NC,USA... Funtime, owner Michael Waguespack and his wife, Barbara, are accused of operating video poker machines that paid cash prizes. The ...


Video Games Entice 4 Out of 10 Americans
eMarketer - New York,NY,USAAccording to a new Associated Press-AOL Games Poll, 40% of Americans play computer or video games. Of the respondents who said they ...See all stories on this topic

PS3 video games make 'Pimpest of E3 06'
Punch Jump - CA,USA... Playstation 3 titles Heavenly Sword and MotorStorm made the top ten in Punch Jump's annual 'Pimpest of E3 06', a top twenty of the hottest video games at the ...


EDS Pinball Auction Raises $25,600 for the Salesmanship Club Family Works Center

PLANO, Texas, May 16 /PRNewswire-FirstCall/ -- At 5 p.m. yesterday, EDS
(NYSE: EDS), title sponsor of the 2006 EDS Byron Nelson Championship,
closed the online auction for the pinball machine autographed by 99 players
at the 2006 EDS Byron Nelson Championship. The winning bid was $15,600. A
private auction among EDS employees and clients for an identical, unsigned
pinball machine went for $10,000.
The total raised by the auctions is $25,600. The entire amount will
benefit the Salesmanship Club Youth and Family Centers' newest facility --
the Salesmanship Club Family Works Center, which opened its doors last
The pinball machine, customized to reflect the http://www.eds.com/ game
Mega Golf Ball Frenzy, created its own frenzy in the players locker room.
Players and their families spent hours on the machine over the past week.
When the machine was removed from the locker room Sunday evening, the
initials atop the pinball leader board were BW, which also happen to the be
the initials of the 2006 champion Brett Wetterich.
"EDS and our people are thrilled with the results. The fact that so
many players, clients and employees had fun raising money for children and
families in the Dallas area is the icing on the cake for another great year
of our sponsorship," said Gail Rigler, vice president of marketing for EDS.
"Who knows, we might have to bring Mega Golf Ball Frenzy back next year for
another auction."
The Salesmanship Club Family Works Center operates innovative programs
which combine prevention, early intervention and treatment services for
children and their families.
"As we work to make a difference at the Family Works Center, we're
proud to have EDS as our partner," said Jim Calvert, Ph. D., Director of
the Salesmanship Club Family Works Center. "Thank you to everyone who
helped make the auction a success."
About EDS
EDS is a leading global technology services company delivering business
solutions to its clients. EDS founded the information technology
outsourcing industry more than 40 years ago. Today, EDS delivers a broad
portfolio of information technology and business process outsourcing
services to clients in the manufacturing, financial services, healthcare,
communications, energy, transportation, and consumer and retail industries
and to governments around the world. Learn more at http://www.eds.com/ .
About the EDS Byron Nelson Championship
The EDS Byron Nelson Championship, the first PGA TOUR event named after
a professional golfer, annually provides more money to charity than any
other stop on the PGA TOUR. The 2005 Championship donated more than $6
million to Salesmanship Club Youth and Family Centers (SCYFC). More than
$88 million has been raised for SCYFC since the tournament's inception.
Salesmanship Club Youth and Family Centers, the sole beneficiary of the
EDS Byron Nelson Championship, is a nonprofit organization that is helping
transform children's futures in the Dallas area. SCYFC operates innovative
programs for at-risk children and their families, including a laboratory
school in Oak Cliff and family therapy centers in Oak Cliff and Northwest
Dallas. Today, SCYFC opens the Family Works Center, which includes
intensive day treatment for troubled adolescents, a comprehensive
assessment program for young children and skill-based training for children
and families to encourage language and social development. Learn more at
http://www.salesmanshipclub.org/ .

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