7/25/2005
475 Attend the Game Initiative's First Annual Casual Games Conference
Developers, Publishers and Distributors of Web and Downloadable Games Converge on Seattle
Seattle - SEATTLE -- Casual Games Conference The Game Initiative, a leading producer of conferences and events for professionals in the computer and video game industry, today announced that more than 475 video game industry executives are participating in the first annual Casual Games Conference taking place July 19-20, 2005 in Seattle, Washington. "We are extremely pleased with the turn out for the first annual Casual Games Conference," said Christopher Sherman, Executive Director of The Game Initiative. "Attendees include executives from game companies as far away as the United Kingdom, India, Norway, Korea, China and Australia." The Casual Games Conference provides insights to the business opportunities and design considerations required for developers, publishers and distributors to succeed in the rapidly-expanding game industry segment of web games and downloadable games. The official web site for the conference is http://www.CasualGamesConference.com The Casual Games Conference is sponsored by industry leaders Microsoft Casual Games Group, Real Networks, Nokia, Sandlot Games, Game Trust, shockwave.com, Game Instinct and DigiPen. Media partners include Moby Games, GameDev.net, Gamesindustry.biz and Business Wire. Game Initiative 2005 events include: Casual Games Conference, July 19-20, 2005, Seattle Advertising In Games West, July 28, 2005, San Francisco Women's Game Conference, Oct. 26-27, 2005, Austin, TX Game Writers Conference, Oct. 26-27, 2005, Austin, TX Austin Game Conference, Oct. 27-28, 2005, Austin, TX Mobile Game Conference, Oct. 27-28, 2005, Austin, TX European Advertising in Games, Nov 2005, London Advertising In Games Forum, April 2006, New York Break into the Game Industry - a National conference series The Game Initiative is chartered with the growth of the industry through events, public awareness, information and supporting programs and serves the needs of companies and people involved in producing interactive entertainment software and hardware for video game consoles, handheld devices, personal computers and the Internet. More information about the Game Initiative can be found at http://www.GameConferences.com
Seattle - SEATTLE -- Casual Games Conference The Game Initiative, a leading producer of conferences and events for professionals in the computer and video game industry, today announced that more than 475 video game industry executives are participating in the first annual Casual Games Conference taking place July 19-20, 2005 in Seattle, Washington. "We are extremely pleased with the turn out for the first annual Casual Games Conference," said Christopher Sherman, Executive Director of The Game Initiative. "Attendees include executives from game companies as far away as the United Kingdom, India, Norway, Korea, China and Australia." The Casual Games Conference provides insights to the business opportunities and design considerations required for developers, publishers and distributors to succeed in the rapidly-expanding game industry segment of web games and downloadable games. The official web site for the conference is http://www.CasualGamesConference.com The Casual Games Conference is sponsored by industry leaders Microsoft Casual Games Group, Real Networks, Nokia, Sandlot Games, Game Trust, shockwave.com, Game Instinct and DigiPen. Media partners include Moby Games, GameDev.net, Gamesindustry.biz and Business Wire. Game Initiative 2005 events include: Casual Games Conference, July 19-20, 2005, Seattle Advertising In Games West, July 28, 2005, San Francisco Women's Game Conference, Oct. 26-27, 2005, Austin, TX Game Writers Conference, Oct. 26-27, 2005, Austin, TX Austin Game Conference, Oct. 27-28, 2005, Austin, TX Mobile Game Conference, Oct. 27-28, 2005, Austin, TX European Advertising in Games, Nov 2005, London Advertising In Games Forum, April 2006, New York Break into the Game Industry - a National conference series The Game Initiative is chartered with the growth of the industry through events, public awareness, information and supporting programs and serves the needs of companies and people involved in producing interactive entertainment software and hardware for video game consoles, handheld devices, personal computers and the Internet. More information about the Game Initiative can be found at http://www.GameConferences.com