5/01/2006
Games get shake-up
MAY 02, 2006
A SILICON Valley start-up hopes to introduce a lot of bounce, rattle and roll into video games with a microchip that makes virtual worlds behave as realistically as they look.Video games have been getting prettier for years, thanks to increasingly capable graphics processors.
However, crates that don't budge, planks that don't splinter and windows that don't break are a constant complaint of gamers who crave more than just skin-deep realism.
Ageia Technologies wants to change that with its PhysX processor, which simulates the physical properties of everything from smoke to rocks.
"We are offering the games industry the ability to make physics and interactivity reach the same level of importance that graphics have," Ageia chief executive Manju Hegde said.
Reuters
The Australian
A SILICON Valley start-up hopes to introduce a lot of bounce, rattle and roll into video games with a microchip that makes virtual worlds behave as realistically as they look.Video games have been getting prettier for years, thanks to increasingly capable graphics processors.
However, crates that don't budge, planks that don't splinter and windows that don't break are a constant complaint of gamers who crave more than just skin-deep realism.
Ageia Technologies wants to change that with its PhysX processor, which simulates the physical properties of everything from smoke to rocks.
"We are offering the games industry the ability to make physics and interactivity reach the same level of importance that graphics have," Ageia chief executive Manju Hegde said.
Reuters
The Australian